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gue of Legends, or commonly known as LOL, is one of the most popular online games in the world. It features 148 unique champions, each with their own abilities, skills, strengths, and weaknesses. As fans of LOL, we often hear about the champions and their stories, but there are many fascinating facts and information about them that most players are unaware of. Here are some of the interesting cold knowledge about LOL champions that you never knew before.
1. Aatrox, the Darkin Blade: Aatrox's abilities, including his slashing strikes and the ability to revive himself upon death, are based on real-life mythology. His name comes from the Greek word Aether, which means the upper atmosphere, and Trox, which means demon.
2. Ahri, the Nine-Tailed Fox: Ahri was based on the Korean fox myths. Her ability to charm her enemies and steal their life force is derived from the Korean folklore, where foxes are said to possess these powers.
3. Akali, the Rogue Assassin: Akali's design and backstory are based on the ninja and samurai cultures of Japan. Her kit and abilities are also inspired by traditional Japanese weapons like shurikens and katanas.
4. Alistar, the Minotaur: Alistar's name and design are based on a combination of the words "Ali" and "Star". His appearance and abilities are influenced by the Greek mythology of the Minotaur, a creature with the head of a bull and the body of a man.
5. Amumu, the Sad Mummy: Amumu's backstory and origin are connected to the ancient Egyptian myth of the cursed mummies. His tear-shaped abilities and appearance are also inspired by the Egyptian gods and goddesses.
6. Anivia, the Cryophoenix: Anivia's design and name come from the Firebird myth, which is a common theme in many world cultures. Her cryogenic abilities reflect her icy environment and the myths related to snow and mountains.
7. Annie, the Dark Child: Annie's backstory is a nod to the Grimm fairy tales, particularly the tale of Hansel and Gretel. Her abilities and appearance, including her talking teddy bear and dark magic spells, reflect the sinister side of fairy tales.
8. Aphelios, the Weapon of the Faithful: Aphelios is a unique champion whose kit includes five distinct weapons with their own abilities. The champions were designed to represent different phases of the moon, which is a recurring theme in many cultures.
9. Ashe, the Frost Archer: Ashe's abilities and backstory are inspired by Nordic mythology and the warrior princesses of old. Her weapon of choice, the bow and arrows, represents the power of archery in combat.
10 Aurelion Sol, the Star Forger: Aurelion Sol's design and lore are based on the concept of "cosmic creation." His abilities reflect the power of stars and the vastness of the universe.
11. Azir, the Emperor of the Sands: Azir's abilities and backstory are inspired by ancient Egyptian mythology and the pharaohs of old. His sand soldiers represent the mythical guardians of Egypt, while his ability to resurrect them reflects the power of the ruling class.
12. Bard, the Wandering Caretaker: Bard's design and abilities are inspired by mythology and folklore about the fairies and elementals. He can teleport between dimensions, create magical portals, and summon spirit animals to aid him in battle.
13. Blitzcrank, the Great Steam Golem: Blitzcrank's design is based on the steampunk era and the concept of a living machine. His abilities reflect the power of steam and machinery, and he can pull his enemies towards him with his giant robotic arm.
14. Brand, the Burning Vengeance: Brand's design and abilities are based on the elements of fire and destruction. His backstory is also influenced by the stories of Prometheus and the Greek myth of the Phoenix.
15. Braum, the Heart of the Freljord: Braum's design and backstory reflect the Nordic warriors of old and the concept of a "gentle giant." His abilities include the ability to summon a giant shield and leap to defend his allies.
16. Caitlyn, the Sheriff of Piltover: Caitlyn's design and backstory are based on the Wild West and sheriffs of old. Her abilities reflect the power of firearms and her keen sense of justice.
17. Camille, the Steel Shadow: Camille's design and abilities are based on the concept of cyborgs and their connection to machinery. Her backstory reflects the power of the ruling class and their control over technology.
18. Cassiopeia, the Serpent's Embrace: Cassiopeia's abilities and design are based on the concept of the Gorgons, creatures of Greek mythology with snake-like features. Her touch can turn her enemies to stone, and she can unleash a flurry of snakes to attack her foes.
19. Cho'Gath, the Terror of the Void: Cho'Gath's design and abilities are based on the concept of a giant monster from space. His backstory reflects the concept of cosmic horror, and he can grow larger and more powerful with each kill he makes.
20. Corki, the Daring Bombardier: Corki's design and backstory are based on the concept of aerial combat and dogfighting. His abilities reflect the power of aircraft and his expertise in mid-air combat.
21. Darius, the Hand of Noxus: Darius's design and abilities are based on the concept of the warrior king, with a nod to the Persian and Spartan warriors of old. He can spin and slash his way through enemies with his giant axe.
22. Diana, Scorn of the Moon: Diana's design and backstory are based on the concept of the warrior princess and the moon goddess. Her abilities reflect the power of the moon and her proficiency with the lunar weapon, the crescent blade.
23. Dr. Mundo, the Madman of Zaun: Dr. Mundo's design and abilities are based on the concept of the mad scientist and the Frankenstein's monster. His abilities reflect the power of chemicals and his expertise in creating potions and serums.
24. Draven, the Glorious Executioner: Draven's design and abilities are based on the concept of the showman and the circus. His abilities reflect the power of the audience and his proficiency with the throwing axe.
25. Ekko, the Boy who Shattered Time: Ekko's design and abilities are based on the concept of a time traveler and the "butterfly effect". His abilities reflect the power of time and his ability to manipulate it to gain an advantage in battle.
26. Elise, the Spider Queen: Elise's design and abilities are based on the concept of the spider goddess and the myth of Arachne. Her abilities reflect the power of manipulation and her proficiency with the spider venom.
27. Evelynn, the Widowmaker: Evelynn's design and abilities are based on the concept of the femme fatale and the seductress. Her abilities reflect the power of attraction and her proficiency in stealth and assassination.
28. Ezreal, the Prodigal Explorer: Ezreal's design and abilities are based on the classic adventurer and the treasure hunter. His abilities reflect the power of ancient artifacts and his proficiency in mid-to-long range combat.
29. Fiddlesticks, the Harbinger of Doom: Fiddlesticks's design and abilities are based on the concept of the scarecrow and the horror movie. His abilities reflect the power of fear and his proficiency in distracting his enemies.
30. Fiora, the Grand Duelist: Fiora's design and abilities are based on the concept of the honorable duelist and the swordswoman. Her abilities reflect the power of precision and her proficiency in fencing.
31. Fizz, the Tidal Trickster: Fizz's design and abilities are based on the concept of the water spirit and the prankster. His abilities reflect the power of the ocean and his proficiency in tricking his enemies.
32. Galio, the Colossus: Galio's design and abilities are based on the concept of the heroic statue and the golem. His abilities reflect the power of stone and his proficiency in defense.
33. Gangplank, the Saltwater Scourge: Gangplank's design and abilities are based on the concept of the pirate and the naval commander. His abilities reflect the power of the sea and his proficiency in ship-to-ship combat.
34. Garen, the Might of Demacia: Garen's design and abilities are based on the concept of the paladin and the knight-errant. His abilities reflect the power of righteousness and his proficiency in melee combat.
35. Gnar, the Missing Link: Gnar's design and abilities are based on the concept of the primitive man and the prehistoric creature. His abilities reflect the power of transformation and his proficiency in both ranged and melee combat.
36. Gragas, the Rabble Rouser: Gragas's design and abilities are based on the concept of the beer brewer and the drunken brawler. His abilities reflect the power of fermentation and his proficiency in throwing barrels.
37. Graves, the Outlaw: Graves's design and abilities are based on the concept of the Western outlaw and the gunslinger. His abilities reflect the power of firearms and his proficiency in mid-range combat.
38. Gwen, the Hallowed Seamstress: Gwen's design and abilities are based on the concept of the voodoo doll and the patchwork golem. Her abilities reflect the power of stitching and her proficiency in close-range combat.
39. Hecarim, the Shadow of War: Hecarim's design and abilities are based on the concept of the spectral horse and the demonic cavalry. His abilities reflect the power of death and his proficiency in charging his enemies.
40. Heimerdinger, the Revered Inventor: Heimerdinger's design and abilities are based on the concept of the scientist and the inventor. His abilities reflect the power of machinery and his proficiency in ranged combat.
41. Illaoi, the Kraken Priestess: Illaoi's design and abilities are based on the concept of the sea monster and the warrior priestess. Her abilities reflect the power of tentacles and her proficiency in both ranged and melee combat.
42. Irelia, the Blade Dancer: Irelia's design and abilities are based on the concept of the warrior monk and the dancer. Her abilities reflect the power of grace and agility and her proficiency in melee combat.
43. Ivern, the Green Father: Ivern's design and abilities are based on the concept of the fairy and the forest prince. His abilities reflect the power of nature and his proficiency in planting plants.
44. Janna, the Storm's Fury: Janna's design and abilities are based on the concept of the air spirit and the wind goddess. Her abilities reflect the power of air and her proficiency in ranged support.
45. Jarvan IV, the Exemplar of Demacia: Jarvan IV's design and abilities are based on the concept of the noble knight and the ruler. His abilities reflect the power of leadership and his proficiency in melee combat.
46. Jax, the Gransmaster at Arms: Jax's design and abilities are based on the concept of the mystery man and the swordsman. His abilities reflect the power of experience and his proficiency in melee combat.
47. Jayce, the Defender of Tomorrow: Jayce's design and abilities are based on the concept of the scientist and the superhero. His abilities reflect the power of technology and his proficiency in ranged combat.
48. Jhin, the Virtuoso: Jhin's design and abilities are based on the concept of the opera singer and the sharpshooter. His abilities reflect the power of art and his proficiency in long-range combat.
49. Jinx, the Loose Cannon: Jinx's design and abilities are based on the concept of the punk rocker and the anarchist. Her abilities reflect the power of destruction and chaos and her proficiency in ranged combat.
50. Kaisa, Daughter of the Void: Kaisa's design and abilities are based on the concept of the survivor and the symbiote. Her abilities reflect the power of adaptability and her proficiency in all types of combat.
51. Kalista, the Spear of Vengeance: Kalista's design and abilities are based on the concept of the avenger and the spectral warrior. Her abilities reflect the power of revenge and her proficiency in ranged combat.
52. Karma, the Enlightened One: Karma's design and abilities are based on the concept of the monk and the lightbringer. Her abilities reflect the power of enlightenment and her proficiency in support.
53. Karthus, the Deathsinger: Karthus's design and abilities are based on the concept of the Grim Reaper and the banshee. His abilities reflect the power of death and his proficiency in spellcasting.
54. Kassadin, the Void Walker: Kassadin's design and abilities are based on the concept of the explorer and the void creature. His abilities reflect the power of the unknown and his proficiency in close-range combat.
55. Katarina, the Sinister Blade: Katarina's design and abilities are based on the concept of the assassin and the shadow. Her abilities reflect the power of stealth and her proficiency in melee combat.
56. Kayle, the Righteous: Kayle's design and abilities are based on the concept of the angel and the warrior. Her abilities reflect the power of righteousness and her proficiency in both ranged and melee combat.
57. Kayn, the Shadow Reaper: Kayn's design and abilities are based on the concept of the fallen hero and the reaper. His abilities reflect the power of shadows and his proficiency in both ranged and melee combat.
58. Kennen, the Heart of the Tempest: Kennen's design and abilities are based on the concept of the ninja and the storm. His abilities reflect the power of electricity and his proficiency in ranged combat.
59. Kha'Zix, the Voidreaver: Kha'Zix's design and abilities are based on the concept of the alien and the predator. His abilities reflect the power of evolution and his proficiency in melee combat.
60. Kindred, the Eternal Hunters: Kindred's design and abilities are based on the concept of the twin spirits and the deathly embrace. Their abilities reflect the power of death and rebirth and their proficiency in all types of combat.
61. Kled, the Cantankerous Cavalier: Kled's design and abilities are based on the concept of the knight and the berserker. His abilities reflect the power of courage and his proficiency in melee combat.
62. Kog'Maw, the Mouth of the Abyss: Kog'Maw's design and abilities are based on the concept of the parasite and the hungry maw. His abilities reflect the power of decay and his proficiency in ranged combat.
63. LeBlanc, the Deceiver: LeBlanc's design and abilities are based on the concept of the sorceress and the illusionist. Her abilities reflect the power of deceit and her proficiency in spellcasting.
64. Lee Sin, the Blind Monk: Lee Sin's design and abilities are based on the concept of the monk and the martial artist. His abilities reflect the power of balance and his proficiency in close-range combat.
65. Leona, the Radiant Dawn: Leona's design and abilities are based on the concept of the sun goddess and the holy warrior. Her abilities reflect the power of light and her proficiency in both ranged and melee combat.
66. Lillia, the Bashful Bloom: Lillia's design and abilities are based on the concept of the forest spirit and the enchantress. Her abilities reflect the power of dreams and her proficiency in ranged and melee combat.
67. Lissandra, the Ice Witch: Lissandra's design and abilities are based on the concept of the ice queen and the sovereign. Her abilities reflect the power of ice and her proficiency in spellcasting.
68. Lucian, the Purifier: Lucian's design and abilities are based on the concept of the holy warrior and the demon hunter. His abilities reflect the power of purification and his proficiency in ranged combat.
69. Lulu, the Fae Sorceress: Lulu's design and abilities are based on the concept of the fairy and the jester. Her abilities reflect the power of whimsy and her proficiency in ranged support.
70. Lux, the Lady of Luminosity: Lux's design and abilities are based on the concept of the mage and the lightbringer. Her abilities reflect the power of illumination and her proficiency in spellcasting and support.
71. Malphite, Shard of the Monolith: Malphite's design and abilities are based on the concept of the living rock and the elemental. His abilities reflect the power of earth and his proficiency in defense.
72. Malzahar, the Prophet of the Void: Malzahar's design and abilities are based on the concept of the prophet and the mind control. His abilities reflect the power of the void and his proficiency in spellcasting.
73. Maokai, the Twisted Treant: Maokai's design and abilities are based on the concept of the tree spirit and the protector. His abilities reflect the power of nature and his proficiency in close-range combat.
74. Master Yi, the Wuju Bladesman: Master Yi's design and abilities are based on the concept of the samurai and the martial artist. His abilities reflect the power of martial arts and his proficiency in melee combat.
75. Miss Fortune, the Bounty Hunter: Miss Fortune's design and abilities are based on the concept of the pirate and the gunslinger. Her abilities reflect the power of firearms and her proficiency in ranged combat.
76. Mordekaiser, the Iron Revenant: Mordekaiser's design and abilities are based on the concept of the undead lord and the demonic knight. His abilities reflect the power of death and his proficiency in melee combat.
77. Morgana, the Fallen Angel: Morgana's design and abilities are based on the concept of the angel and the cursed thrall. Her abilities reflect the power of darkness and her proficiency in spellcasting.
78. Nami, the Tidecaller: Nami's design and abilities are based on the concept of the mermaid and the water spirit. Her abilities reflect the power of water and her proficiency in ranged support.
79. Nasus, the Curator of the Sands: Nasus's design and abilities are based on the concept of the guardian and the demigod. His abilities reflect the power of sand and his proficiency in close-range combat.
80. Nautilus, the Titan of the Depths: Nautilus's design and abilities are based on the concept of the deep-sea monster and the submarine. His abilities reflect the power of the ocean and his proficiency in defense.
81. Neeko, the Curious Chameleon: Neeko's design and abilities are based on the concept of the shapeshifter and the animal spirit. Her abilities reflect the power of transformation and her proficiency in ranged and melee combat.
82. Nidalee, the Bestial Huntress: Nidalee's design and abilities are based on the concept of the hunter and the feline. Her abilities reflect the power of stalking and her proficiency in both ranged and melee combat.
83. Nocturne, the Eternal Nightmare: Nocturne's design and abilities are based on the concept of the boogeyman and the shadow. His abilities reflect the power of fear and his proficiency in close-range combat.
84. Nunu and Willump, the Boy and His Yeti: Nunu and Willump